Category Archives: Game development

Kid dream, part II: Game engine

Hello again, as I've promised I'm here with the newest information about game development that I've announced in previous article. Today I will focus on development of game engine and support tools.

Just for reminder I want to create an isometric strategy game. Well it is not a real isometric projection at all. And that is because lines at real isometric projection are not smooth. So instead of it a dimetric projection is used in video games. For more information about this topic you can read this article on Wikipedia. Continue reading

Kid dream, part I: Public Announcement

When I was a kid and my father bought our first computer I was very curious what it is capable. I remember that I was exploring Windows 95 OS and his functions whole days. Well, Windows don't handle it well and they have to be reinstalled sometimes. 🙂

I also played games but they bored me for a while. And since I've first seen Visual Basic 4 I have a dream - create an own game, sell it and get rich :)).

After 14 years I could say that I created some games but if I don't count a Snake game and few TicTacToe games I never create a game that I wanted. So I have decided to do it after my successful bachelor's graduation. Continue reading